New Homies

  • cpeg/gpeg files are texture containers
  • ccmesh/cgmesh files contain 3d geometries
  • sim files are what controls the cloth simulation (needs to be hex-edited to match the replaced character's name).
In total you should have in an NPC str2 folder 12 files (13 with a sim file). All of those should be renamed to whichever character you are replacing.
Thanks for the info will save me alot of searching about, ill be giving it a try as soon as I have some time but atm Halo 3 is calling me ;D
 
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