NPC Behaviour and Spawn Mod

I spent some quality time with the latest version tonight.

Notoriety is kind of ridiculous in the latest version since the increase is so small with every action. It took almost 20 minutes of constant RPG spam to get to level 6. You really need to find a better balance there. Something right in the middle between the vanilla version (which is much too high with each action) and yours (which is much too low) would probably work better. I also don't like the fact that force TK now explodes cars which actually severely limits what you can do with them.

I do love what kind of npcs and vehicles are spawning at each notoriety though. Saving the aliens for notoriety 4 and 5 feels perfect. Love the additional npc and vehicle spawns as well, just like the srtt version. You may want to consider removing Maero's unique monster truck from spawning if possible though, since it's kind of weird.
 
If you use Sandbox+......to teleport to Pleasantville the notoriety and so on still works pleasantly. Which is pretty cool. I actually had a ball in 50's Stillport just wreaking havok!
 
I spent some quality time with the latest version tonight.

Notoriety is kind of ridiculous in the latest version since the increase is so small with every action. It took almost 20 minutes of constant RPG spam to get to level 6. You really need to find a better balance there. Something right in the middle between the vanilla version (which is much too high with each action) and yours (which is much too low) would probably work better. I also don't like the fact that force TK now explodes cars which actually severely limits what you can do with them.

I do love what kind of npcs and vehicles are spawning at each notoriety though. Saving the aliens for notoriety 4 and 5 feels perfect. Love the additional npc and vehicle spawns as well, just like the srtt version. You may want to consider removing Maero's unique monster truck from spawning if possible though, since it's kind of weird.
I like that it takes you forever to reach 4 stars, since I prefer fighting humans over aliens, but I do think that you reach 3 stars too quickly, especially since you can instantly trigger it via attacking in a store. I think it should take longer to reach 3 stars, but once you do, if you keep causing chaos, you can quickly reach 4 and 5 stars. Also if possible, the penalty for causing damage in a store should be reduced to 2 stars.
 
Updated to be compatible with the latest version of Sandbox+, which of course means enhancements to zombie mode!
I also have Sandbox+ installed. Is it normal for v.22 to have zombies in normal pedestrian animations, and not attacking me? If I uninstall Sandbox+, will the zombies also be gone?
SaintsRowIV 2013-11-18 17-30-24-65.jpg SaintsRowIV 2013-11-18 17-47-11-94.jpg SaintsRowIV 2013-11-18 17-50-36-53.jpg SaintsRowIV 2013-11-18 18-27-55-83.jpg

Also, what about the files that conflict with Sandbox+ (spawn_info_groups.xtbl and preload_anim.vpp_pc)? Should I overwrite them with NPC BaSM's?
 
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Maybe make a version with random zombie peds and one without, because I'm sure people will like the one more than the other.
 
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