NPC Behaviour and Spawn Mod

Never mind, I just fucked up. Didn't realize all the non-zombie textures of those peds had been deleted. Uploaded a version that fixes zombies spawning as regular peds. It's pretty funny though, maybe I should leave that in?
Zombies carpooling to work are kinda hilarious:



If you're keeping them, maybe you could make them appear not as common as in v.22?
 
AWESOME MOD....Thanks for making and sharing!

I'm finding a few minor bugs in V.24. Rain is appearing as the Warden battle rain. I uninstalled the optional files of your mod and installed the 'Dark Rain' weather mod and everything appears normal again. (It also rains inside buildings...but that seems to happen in just about any game that has rain in it)

Also on the Rescue Asha mission, the one where you fight your evil you? There are periods during the movie sequences, for instance when you first meet up with Asha (You're Johnny Gat with better hair) I didn't appear at all....I could hear all the conversation, but my character did not appear at all. Then when I did finally appear, I showed up in the Steel Water Male Cop outfit, I'm playing a female character. (This is in the movie portions only...playable sections were fine)

No gameplay was every effected by any of these, just kinda weird at times. LOL!
 
I'm finding a few minor bugs in V.24. ..
...on the Rescue Asha mission, the one where you fight your evil you? There are periods during the movie sequences, for instance when you first meet up with Asha (You're Johnny Gat with better hair) I didn't appear at all....I could hear all the conversation, but my character did not appear at all. Then when I did finally appear, I showed up in the Steel Water Male Cop outfit, I'm playing a female character. (This is in the movie portions only...playable sections were fine)

No gameplay was every effected by any of these, just kinda weird at times. LOL!
I've encountered this bug too, but with the ZPD police NPC, and I'm playing a male character. This is with a previous version of NPC BaSM (haven't been able to test it with the more recent version). Screenshots:

 
so I finally managed to trigger a warden for the first time since I started using this mod (thanks in part to the new superpower DLC!). I really enjoyed battling vanilla wardens, but holy cow does this mod improve on that. Their reaction time to being shot is much quicker, so you really have to be on your toes. At one point I was stomped into the air, then immediately hit with a trashcan he TKed at me (or it could've been an energy blast, it was too quick to tell). Awesome stuff!
 
Thanks shitface for your outstanding work in this funtastic mod.:cool:
 
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