NPC Behaviour and Spawn Mod

The weather and skybox were gimped even further from SR3, as a result there are only two types of "rain" in this mod: heavy and light, which shows up as normal and warden rain, respectively. As Volition reworked the normal rain effect into the warden rain effect for SR4, rain effects will always look like the warden rain. You can only have "normal" looking rain show up by giving that weather stage the greatest rain density- but it's still a little difficult to see at certain times of day, especially when running around at full speed.

The weather.xtbl file in this mod also removes the post-game weather entry, because having it enabled causes the Sandbox+ enabled times of day to switch back when entering an alien controlled zone. Some people might not like these changes, which is why I included them as optional files.
 
Okay, thanks. One more thing, I saw you increased the money and respect awards you get from different things, and the money's great, but maybe not so much for the respect rewards. I'm only 35% completion on a new game I started after downloading this mod and I already have max respect (level 50). I haven't rescued Pierce, Shaundi, Gat, etc, and yet I already have max respect. I haven't done any DLCs and I haven't been going out of my way to get respect... I don't mean to complain, more just pointing it out that maybe that aspect should be tweaked a bit. Obviously not gamebreaking or anything, but, you know...
 
Hello. Just wanted to say, tried the mod yesterday and it's amazing. Anyway, I've ran into some troubles when I try to call my homies using the phone. Most DLC homies crash the game when you call them; I guessed this have to do with general DLC compatibility (not only the Christmas one), but, when I try to call some of my regular homies (like Veteran Child and Tanya), the game won't crash, but they just won't show up at all, while others, like Kinzie and Matt, will come without issue. If I uninstall the mod completely, all homies, normal or DLC, work as intended.

Could you look into the issue, for incompatibilities with the mod files and homies calling? Or tell me which files may conflict, in case I can install the other ones of the mod? Thank you, and sorry for the inconvenience!
 
Oh, I see. But well, considering the mod consist of many files, each doing different things, would it be possibly to install only "modules" of the mod? Like, for example, only the file that makes you less vulnerable to falling of the bikes, or something?
 
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