NPC Behaviour and Spawn Mod

As a new character I can barely scratch wardens. One claw attack takes off ~75% health. They also tend to go stomp happy. Range on that attack is retarded considering damage. From behind a building. May I could drop one with thumpgun when I save up. Still seams a bit excessive for a new characters.
 
With the last version Shaundi doesn't appear on the ship, During quests where I have to report back to her there isn't any marker locating her. During the kinzie gambit mission, she doesn't appear either on the ship nor on the cutscenes taking place on it. Once I uninstalled the mod the problem was solved so I don't think it comes from the few other mods I use.
 
Did you manage to make the mod compatible with the Xmas DLC by compromising some of the extra stuff your mod previously had? I happened to read something along those lines in the thread you linked in the previous page where you had a talk with Knobby about it.
 
Thanks a lot. Don't feel rushed or anything, take your time since nobody's paying you to do this (would be great if they did, since you're making their game better).

Sad that you have to bump into hard limits like the number of entries, they really didn't think this through for the PC audience did they.
 
Thanks a lot. Don't feel rushed or anything, take your time since nobody's paying you to do this (would be great if they did, since you're making their game better).

It sure would be great... ;)

Volition or someone else can feel free to pay me in DLC packs, or liquor, maybe back rubs?
Buncha cheapskates!
 
Last edited:
i just got Saints Save Xmas and was gonna quickly play it so i could try this mod. but what all does this mod disable with the DLC? no Santa CLAWS homie? is it just Xmas homies? thanks
 
Back
Top