Your car's paint will turn black then but is still editable.What if you customise a vehicle with the extra gang colours and then remove the mod?
I don't know what you exactly mean but as the SR:TT peacemaker is a variant that's in the vanilla game that should be no problem.Or if you save one of different cop cars and then remove it?
Sounds reasonable, but npc spawns as an example, won't be the same, so that will create a problem. In co-op you go with 2 players through the exact same campaign, same city, same civilians, sure some things can get lost without problems. But things like npc spawns are not just in the code of the host, the engine picks characters and vehicles from several spawn groups, for both players, as there are 2 player characters loaded into 1 world, and if such spawn groups are missing on one end, the engine can't load the spawn group correctly, thus it goes wrong.Sounds reasonable that it should work fine right? Since the paintjobs and cars should be all in the code the host player is running.