Past Gangs Spawning Mod

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The strange thing is that they fight on your side and seem to have the super sprint ability (they aren't modified Saint members as their dots are pink like the gangs are). It's not a problem, but just offered the info in case they are using a slot that another gang member or something can fill if that's how it works.

I noticed mascots being around the gangs a lot but they never do anything. Most of the time, they run away.

Did that on purpose, so you can have more crazy madness of killing everyone before a warden spawns.
STAG spawns on notoriety lvl 5 while the military spawns on lvl 4.
I even have pics to prove.

I love this mod, like the post above me, the game is so boring when you have beat it and have nothing else to do. It'd be nice if there were random encounters of each gang attacking each other for all out war, if it's possible.

Also, is there any way to increase the radius before the gang you're attacking "forgives and forgets"? I could attack another gang and get a war going and sprint down the street and they don't attack me anymore like they have the memory span of a goldfish.

Edit: Also, Gat is a badass when messing around attacking other gangs. If you watch him closely, he throws cars and uses superhero takedowns... A LOT. I love it!
 
The 1950s peds do spawn but I've noticed them only around where the Vice Kings are, haven't really noticed them anywhere else but I haven't paid attention.


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Has anyone run across this combo.
Saints controlled area with saints on the street, other gangs on the street, cop's driving down the road...
And then Genki shows up and all hell breaks loose!!!

I've actually set on the roof of the "Lets Pretend" store and watched a Saints-vs-SOS & Ronin-vs-Cops-vs-Genki.
The fighting keeps going well after they put Genki down.... It is so AWSOME!!!!

But I must admit I did up Genki's spawn ratio to around 3% day, 5% night for most areas (except 2 areas where he's at 5/10% with a max of 2 at once).
 
Has anyone run across this combo.
Saints controlled area with saints on the street, other gangs on the street, cop's driving down the road...
And then Genki shows up and all hell breaks loose!!!

I've actually set on the roof of the "Lets Pretend" store and watched a Saints-vs-SOS & Ronin-vs-Cops-vs-Genki.
The fighting keeps going well after they put Genki down.... It is so AWSOME!!!!

But I must admit I did up Genki's spawn ratio to around 3% day, 5% night for most areas (except 2 areas where he's at 5/10% with a max of 2 at once).
Oh Genki, you crazy man cat.
 
Man, this mod is totally awesome! Takes me back to SRTT day going on Syndicate killing spree, only better 'coz this time i can do this with super powers and Johnny Gat! :D

So since the certain gang spawn on certain territory, i wonder if it'll be possible for bosses of each gang spawns at their respective territory. The bosses don't have to spawn as often, maybe as rare as Genki. For example, in the area where Morning Star spawn, there'll be a rare possibility that Phillipe Loren will appear and hostile towards the player, consequently attacking the player on sight, along with the other Morning Stars~

Also, since he's the boss, he should be made sturdy and have superpowers, like wardens!
 
The bosses don't have to spawn as often, maybe as rare as Genki. For example, in the area where Morning Star spawn, there'll be a rare possibility that Phillipe Loren will appear and hostile towards the player, consequently attacking the player on sight, along with the other Morning Stars~

Also, since he's the boss, he should be made sturdy and have superpowers, like wardens!

I was also wondering if this was possible but it's fun to see Maero and Veteran Child kill their own gang.
 
Hi, this is a superb mod, really prolongs the after story gameplay. I was wondering though can you help me with editing notoriety.xbl because the notoriety gain is just way too slow for me. I have to spend 20min until I get to level 5. I tried editing the points and made some progress but around level 4 it gets very hard to gain notoriety and on level 5 it's impossible to reach the Warden. I have a felling that killing murderbots(that spawn around level 4) get me no notoriety, grunts and ufos yes, but them and tanks almost nothing. So can you tell me which is the line for murderbots and tanks or give me the vanilla numbers for notoriety?
 
Hi, this is a superb mod, really prolongs the after story gameplay. I was wondering though can you help me with editing notoriety.xbl because the notoriety gain is just way too slow for me. I have to spend 20min until I get to level 5. I tried editing the points and made some progress but around level 4 it gets very hard to gain notoriety and on level 5 it's impossible to reach the Warden.

I on page 15 said:
You need 2 files for this: notoriety.xtbl and notoriety_levels.xtbl
In notoriety.xtbl stands how much points you get per crime (assault, kill, carjacking, vandalism, etc);
In notoriety_levels.xtbl you'll find the notoriety level limit, notoriety decay rates, etc.
 
Thnx but I figured out the simple way, I've just deleted all the notoriety_xtbl files and got what I needed> gangs all around and normal notoriety. Thnx for the great mod !
 
Don't know if this has been asked before and if so, I apologize, but is it possible to either reduce the numbers of the rival gangs that spawn or increase the number of Saints that spawn? Seems like for every Saint there's 10 rival gang members.
 
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