@FREELANCER 212
Oh don’t get me wrong, I love them as well. I’m just saying that if we’re able to recruit NPCs into the Saints and have them join our crew, those who don’t like them won’t feel like they’re stuck with them.
The more I look back at Kevin riding up to the Panteros and chatting with them, the more I think that this is exactly what the Saints would do. And the car chase is straight out of SR3. The Saints are back. They may not be who we’re familiar with, but they are here.
Oh don’t get me wrong, I love them as well. I’m just saying that if we’re able to recruit NPCs into the Saints and have them join our crew, those who don’t like them won’t feel like they’re stuck with them.
The more I look back at Kevin riding up to the Panteros and chatting with them, the more I think that this is exactly what the Saints would do. And the car chase is straight out of SR3. The Saints are back. They may not be who we’re familiar with, but they are here.
Hmm, good point. I stand corrected.Does it really matter if we leave them in the hideout though? Since the story and themes would literally revolve around them and you'd see them in every cutscene and main story mission. Yeah we may be able to recruit people like you said, but it wouldn't really have much of an impact on the story in any meaningful way, if we go by the older games homies system.