[V] IdolNinja
Volition Staff
OK I see. So because the client is in someone else's world, the client's city lua file thing doesn't get loaded and so there's no code running to capture their keystrokes. Is there no other way to capture a key stroke, maybe by doing something with the controls files or something. I suppose it complicates things a bit as I'm guessing the co-op works by it's just like normal on the server's game and there's just an extra player in the world. Thanks for the reply's though.
The problem is one of scope. While there are plenty of lua scripts that the client runs locally, I haven't been able to find any of them that can successfully access all of the functions that Sandbox+ needs. I'm certainly not going to say it's impossible. I just haven't found it yet.