elseif player_action_is_pressed(B_LBRACKET) and not MELEE_PUSHED then
if not APOCALYPSE_TOD then
TOD_State = false -- stop TOD cycle
local tposx,tposy,tposz = (96.0222 - Dock_Posx), (1011.1694 - Dock_Posy), 141.4743
teleport_to_object(LOCAL_PLAYER, "Dock_Purchase", false, false, tposx , tposz, tposy , false)
if COOP_COMMANDS and coop_is_active() then
teleport_to_object(REMOTE_PLAYER, "Dock_Purchase", false, false, tposx , tposz, tposy , false)
end
set_time_of_day(14, 30) --advance TOD to noon
hdr_bloom_set_multiplier(1)
refraction_situation_clear()
city_zone_swap("daedext1",false)
delay( 3 )
set_time_of_day(5, 00)
audio_object_post_event("M24_CAMERA_SHAKE", nil, nil, LOCAL_PLAYER)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1.5)
refraction_situation_set("cyber_m16")
city_zone_swap("daedext1",true)
delay( 0.2 )
set_time_of_day(14, 30)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1)
refraction_situation_clear()
city_zone_swap("daedext1",false)
delay( 0.2 )
set_time_of_day(5, 00)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1.5)
refraction_situation_set("cyber_m16")
city_zone_swap("daedext1",true)
delay( 0.2 )
set_time_of_day(14, 30)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1)
refraction_situation_clear()
city_zone_swap("daedext1",false)
delay( 0.2 )
set_time_of_day(5, 00)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1.5)
refraction_situation_set("cyber_m16")
city_zone_swap("daedext1",true)
delay( 0.2 )
set_time_of_day(14, 30)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1)
refraction_situation_clear()
city_zone_swap("daedext1",false)
delay( 0.2 )
set_time_of_day(5, 00)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1.5)
refraction_situation_set("cyber_m16")
city_zone_swap("daedext1",true)
delay( 0.2 )
set_time_of_day(14, 30)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1)
refraction_situation_clear()
city_zone_swap("daedext1",false)
delay( 0.2 )
set_time_of_day(5, 00)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1.5)
refraction_situation_set("cyber_m16")
city_zone_swap("daedext1",true)
delay( 3 )
set_time_of_day(1, 20)
audio_object_post_event("AVATAR_STOMP", nil, nil, LOCAL_PLAYER)
audio_object_post_event("HAMMER_HITS", nil, nil, LOCAL_PLAYER)
delay( 1 )
set_time_of_day(1, 20)
sandboxplus_message("Welcome...")
explosion_create("electric_grenade", LOCAL_PLAYER)
audio_object_post_event("AVATAR_FBALLS_ANIMATION", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M23_AMB_CITY_BOMBARDMENT", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M24_AMB_2D", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M23_AMB_DAEDALUS_RUMBLE", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M24_CAMERA_SHAKE", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M02_FIRE_DEBRIS", nil, nil, LOCAL_PLAYER)
delay( 2 )
audio_object_post_event("M13_SCORE_GET_PIERCE", nil, nil, LOCAL_PLAYER)
delay( 4 )
audio_object_post_event("M02_STOP_ALL_MISSION_AUDIO")
delay( 14)
--explosion_create("grenade", LOCAL_PLAYER)
audio_object_post_event("M24_CAMERA_SHAKE", nil, nil, LOCAL_PLAYER)
delay( 3 )
explosion_create("grenade", LOCAL_PLAYER)
delay ( 0.4 )
explosion_create("grenade", LOCAL_PLAYER)
delay ( 0.7 )
explosion_create("grenade", LOCAL_PLAYER)
--explosion_create("FLASHBANG", LOCAL_PLAYER)
delay ( 2 )
audio_object_post_event("M13_SCORE_STOP", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M23_UNLOAD", nil, nil, LOCAL_PLAYER)
audio_object_post_event("MM24_UNLOAD", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M24_AMB_2D_STOP", nil, nil, LOCAL_PLAYER)
set_time_of_day(14, 30) --advance TOD to NOON
audio_object_post_event("MEGA_HIT_VFX", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1)
refraction_situation_clear()
city_zone_swap("daedext1",false)
delay( 3 )
set_time_of_day(5, 00)
audio_object_post_event("MEGA_HIT_VFX", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1.5)
refraction_situation_set("cyber_m16")
city_zone_swap("daedext1",true)
delay( 0.2 )
set_time_of_day(14, 30)
audio_object_post_event("MEGA_HIT_VFX", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1)
refraction_situation_clear()
city_zone_swap("daedext1",false)
delay( 0.2 )
set_time_of_day(1, 20)
audio_object_post_event("MEGA_HIT_VFX", nil, nil, LOCAL_PLAYER)
audio_object_post_event("AVATAR_STOMP", nil, nil, LOCAL_PLAYER)
hdr_bloom_set_multiplier(1.5)
refraction_situation_set("cyber_m16")
city_zone_swap("daedext1",true)
delay(1.0)
set_time_of_day(1, 20)
explosion_create("electric_grenade", LOCAL_PLAYER)
add_superpowers()
audio_object_post_event("M23_AMB_CITY_BOMBARDMENT", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M24_AMB_2D", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M23_AMB_DAEDALUS_RUMBLE", nil, nil, LOCAL_PLAYER)
audio_object_post_event("AVATAR_SUMMON", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M24_RUMBLE_BRIDGE", nil, nil, LOCAL_PLAYER)
delay( 5 )
sandboxplus_message("...in Dominatrix!")
delay( 1 )
--sandboxplus_message("Get It?")
delay( 2 )
audio_object_post_event("M23_AMB_CITY_BOMBARDMENT_STOP", nil, nil, LOCAL_PLAYER)
delay( 2 )
--sandboxplus_message("Look it up. Its a real thing")
delay( 5 )
--sandboxplus_message("cuz see u got saint john the... oh fuck it nevermind")
--action_play_custom_do(LOCAL_PLAYER, insult m)
--delay(5.0)
--audio_object_post_event("M02_THUNDER_BIG", nil, nil, LOCAL_PLAYER)
--delay(20.0)
audio_object_post_event("P_AVATAR_FLAME", nil, nil, LOCAL_PLAYER)
--delay( 1 )
audio_object_post_event("M23_UNLOAD", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M24_UNLOAD", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M24_AMB_2D_STOP", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M02_STOP_ALL_MISSION_AUDIO")
--delay( 0.5 )
audio_object_post_event("M23_AMB_DAEDALUS_RUMBLE", nil, nil, LOCAL_PLAYER)
else
TOD_State = true --resume TOD cycle
set_time_of_day(9, 30)
audio_object_post_event("M23_UNLOAD", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M24_UNLOAD", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M24_AMB_2D_STOP", nil, nil, LOCAL_PLAYER)
audio_object_post_event("M02_STOP_ALL_MISSION_AUDIO")
hdr_bloom_set_multiplier(1)
refraction_situation_clear()
remove_superpowers()
city_zone_swap("daedext1",false)
end
APOCALYPSE_TOD = not APOCALYPSE_TOD
MELEE_PUSHED = true