Sandbox+ for SRTT

Does Sandbox+ work properly in Coop yet (both players can do what they want seperately and partner has no errors)?

Nope. The host has to do all commands, and also enable it so that it affects both players.
 
Regarding the follower passenger mode, is it also theoretically possible to adapt something like this for co-op human players? Something like a direct keyboard shortcut (at least for the host) either for jumping directly into a passenger's seat (even if the driver's seat is empty), or for changing or switching seats without getting out of the car? Or stuff like this wouldn't work well in multiplayer? The default entry mechanic where you had to either wait for the driver to take his seat before jumping in as a passenger or spend 15 seconds on getting out from the car and trying again was a thing that probably annoyed me the most in co-op, so I'd appreciate any insight on this.
 
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