Where shall I put functional cribs?


  • Total voters
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  • Poll closed .
Added three more options:
  1. Saints Row Church in Stilwater
  2. On Track Night Club from De Plane Boss mission
  3. Broken Shillelagh
Also, I cannot use White Crib because it has too many places without collision where you can get stuck with no way out. Smiling Jack's interior is too tiny so it wouldn't make sense to make it a crib either.
 
Here's new update, V2.2. It contains completely new function - time of day automatic transition. :D

--> CHANGELOG <--
  • Added three new settings at the very beginning of sr3_city.lua file:
    • TOD_AUTO - toggles time of day automatic transition (disabled by default; works only once you complete the storyline because it breaks down if you start any storyline mission).
    • TOD_STARTUP - sets specified time of day at startup (ignored if time of day automatic transition is disabled).
    • TOD_SWITCH_TIME - switches time of day automatically after specified amount of time (ignored if time of day automatic transition is disabled).
  • You can now toggle time of day automatic transition in-game via R + PGDOWN hotkey. Just please note that it only works once you complete the storyline. This is to prevent any issues with storyline missions.
  • SHOW_TUTORIAL setting does not affect mission tutorials anymore. I did that because there are lots of jokes in mission tutorials and you wouldn't want to miss them. ;)
oh wow, is this a "proper" day/night cycle?
 
oh wow, is this a "proper" day/night cycle?
...well, not really, at the moment it's more like time of day slideshow. This function simply changes time of day after specified amount of time, they aren't in proper order though.
 
ah, gotcha. So it's like the version in SR3's Sandbox+?
SR:TT version changed times of day accordingly to the hour in-game. It didn't work properly in Saints Row IV so I just set a timer - after specified amount of time it goes to next time of day on the list. I put over 90 times of day so they go in quite random order but you won't get bored. ;)
 
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