Thank you! That will help me a lot.That's weird. I'm planning on doing an update at some point (to fix the few textures that are aligned to 8 bytes - mostly the bra textures) so I'll add that feature when I do so.
Thank you! That will help me a lot.That's weird. I'm planning on doing an update at some point (to fix the few textures that are aligned to 8 bytes - mostly the bra textures) so I'll add that feature when I do so.
First, every .cvbm_pc should have a corresponding .gvbm_pc (same file name, different extension).Hi - I read through the directions and unpacked the eyes and then tried to extract the textures from the resulting<filename>.cvbm_pc> files. I have two files as seen in the directory below and get an error. I am running the command with admin privileges. How to resolve?
X:\SAINTS ROW 3 MODs\SR3TextureUtilities4>SR3RepackTextures.exe pc_eye_blue.cvbm_pc
Number of textures stored = 1
ERROR - Can't create pc_eye_blue.tga.DDS for writing.
X:\SAINTS ROW 3 MODs\SR3TextureUtilities4>SR3RepackTextures.exe pc_eye_blue.gvbm_pc
ERROR - Can't read header data.
X:\SAINTS ROW 3 MODs\SR3TextureUtilities4>SR3RepackTextures.exe pc_eye_blue.cvbm_pc
Thank you.
Sorry guys, maybe I doing something wrong, but I can`t to extract textures from sr3_city_0.vpp_pc\sr3_city_awld.str2_pc\sr3_city_awld.cpeg_pc. SR3 Texture Utilites extract all texture from this arhive incorrectly, some of them looks like,
others looks normal but has little offset. When I repack arhive, SR3 has became so
Can I fix it?
sso wait. this lets us make and add new weapons to the game or like change the way the they look, im kinda confused
Thank you so much You helped at least one person to avoid the chore with Texmod.OK as I promised ages ago I've fixed the texture alignment bug. It should (hopefully) now extract all the textures correctly. So no psychedelic landscapes any more. I have also hopefully fixed the problem that was reported that caused the textures to extract to the My Documents folder. (It now extracts the path from the cpeg filename instead of using the working path).
The new version is version 5 and I've uploaded it to the first post in this thread.
Let me know if you find any more problems.
You can do stuff like this.
Sorry to bring this back, but I cannot repack DDS files yet. I read everything above, still I get the message "ERROR - Not a valid cpeg_pc or cvbm_pc file." What to do?