Why i hate the saints row fanbase. (rant)

Understandable, although I hope you don't ignore games purely because they're lacking in the graphics/animation department.

There are lots of games older and worse looking than SR2 that make SR4 look like a half-baked indie game.

Tell me about it. Counter Strike was released in 2000, yet still pwns all other FPSs out there. I've been playing it since I was a kid and I'd play it over Call Of Duty Advanced Warfare anyday.

Its not that I did not enjoy SR2 at all. There are times when I miss the good things in it. Remember SR4's opening sequence when the Boss says,"Where's a septic truck when you need it? *Sigh!*". Yeah. Those times.
 
To be fair, OP, there were things in Saints Row 2 that the sequels were sorely lacking on. A wide, immersive city with diverse, interesting areas. Hidden places, collectibles interesting enough for you to actually scour through the whole city looking for, mini-games, etc. It felt alive. Keep the silliness, yes, but make the next city alive like Stilwater was. I can't stand Steelport. It's so...lifeless. So...dead. Which is a shame because everything else was interesting. Had Steelwater been just as active as Stilwater...

Anyway, those were my two cents. Now if you'll excuse me, I'm going to imagine Oleg punching out a T-Rex as per @Dhruv's sig. :p
 
The thing that annoys me about the SR fanbase alongside the VG Press was the notorious "DIS GAME IS A GEE-TEE-AYE CLOWN" statement that was used extremely often during the glut of open world games between 2007-2012. By that logic Prototype, Infamous and Crackdown ripped each other off all because the had a heavy focus on parkour, collecting and super-powers, or Just Cause is a rip-off of Far Cry because both games take place in rural settings ran by insane despots.

Aside from that they can keep some of the "bizarre" elements as long as it doesn't lead to Volition taking a chainsaw to the plot, setting or gameplay. SR4 and GOOH were fun but when you start cutting out entire vehicle categories and basic things such as character customization then that's when red flags start to pop-up and that's when people might get the idea that you'd rather focus on pure random insanity instead of say "Controlled Chaos" if you get the idea.
 
Last edited:
The similarities those people were using to compare SR and GTAV were so broad and vague, they would say a pen and pencil are the same because they both are both capable of writing.
 
Unfortunately it's very likely that this was the argument that led to Volition's "Raise the Stakes" theme with SR's plot. Only one problem; how can you raise the stakes without turning SR5 into an incohesive mess? Especially when your main character has defeated six giant organized crime syndicates, two mega-corporations, the FBI, two police departments each staffed with at least 30,000 heavily armed cops, Zombies, Al Quesadilla (AKA those no-named Militia grunts fought in the beginning of SR4), the US ARMED FORCES, a Special Forces unit that totally isn't a parody of Shield or the real-life DHS, Aliens, Demons and the Devil himself?

Secondly one could easily make the counter-argument that SR simply started to take random features from other franchises under the wafer-thin guise of "Parody".
 
Unfortunately it's very likely that this was the argument that led to Volition's "Raise the Stakes" theme with SR's plot. Only one problem; how can you raise the stakes without turning SR5 into an incohesive mess? Especially when your main character has defeated six giant organized crime syndicates, two mega-corporations, the FBI, two police departments each staffed with at least 30,000 heavily armed cops, Zombies, Al Quesadilla (AKA those no-named Militia grunts fought in the beginning of SR4), the US ARMED FORCES, a Special Forces unit that totally isn't a parody of Shield or the real-life DHS, Aliens, Demons and the Devil himself?

Secondly one could easily make the counter-argument that SR simply started to take random features from other franchises under the wafer-thin guise of "Parody".
Simple.

The Saints split into a Saints-on-Saints Civil War. The Boss on one side, a Saints member on another. Think of Boss as he/she was in Saints Row 1 and this is that Saints member.

The Boss must fight his/her own gang. In a universe-wide War Between the Saints.
 
Last edited:
In order for that Civil War to happen, we have two choices

1.) The remaining Saints happen to tumble along a new planet, that conveniently happens to have a clone of Earth and gang of Saints without a leader. Then they follow the Boss and [insert nonsense story here] one of the Saints splits taking half of the group away.

2.) The remaining Saints on the ship start gettin it on, and pop babies left and right. Babies grow up to become the new Saints gang. Then they follow the Boss and [insert nonsense story here] one of the Saints splits taking half of the group away.

As the series sits, there are far too few people left. Not only that, but they are all on board a single ship. The game is locked in a corner and needs a major hit of deus ex machina to get out of it.
 
As I mentioned in countless posts before. The best we could get would be a "soft reboot" where the Saints use the time machine to rescue their fallen lieutenants and stop Zinyak from destroying earth but in doing so create several new hostile groups. That way you can still have the cyberpunk technology loved by the New SR Fans (Since it would around the time of SR3-SR4) with the action movie tone that was praised by Old SR Fans (a better City, and wackiness being a bit more balanced this time around) or simply make it to where SR4 was a "Gangsters in Space 3"
Kind of like how Far Cry Blood Dragon exists as a cheesy TV Show in the Far Cry series or how Dead Rising: Off the Record was likely just a in-universe book made by main character of the first game.
 
Last edited:
In order for that Civil War to happen, we have two choices

1.) The remaining Saints happen to tumble along a new planet, that conveniently happens to have a clone of Earth and gang of Saints without a leader. Then they follow the Boss and [insert nonsense story here] one of the Saints splits taking half of the group away.

2.) The remaining Saints on the ship start gettin it on, and pop babies left and right. Babies grow up to become the new Saints gang. Then they follow the Boss and [insert nonsense story here] one of the Saints splits taking half of the group away.

As the series sits, there are far too few people left. Not only that, but they are all on board a single ship. The game is locked in a corner and needs a major hit of deus ex machina to get out of it.
They're rebooting the series, aren't they? Maybe Saints Row V is the first of a new series of Saints Row games and the Civil War is its first, bloody, chapter.

OR

They ret-con everything so the Saints used the Zin time travel device to avert Zinyak's invasion and save Earth. That means the Civil War can happen with relative ease.
 
Back
Top