DLC Opinions?

I think my main issue is that its not that I don't like 2 or 3 dollar DLC that gives me a costume or a weapon or just a car... I hate it when its obviously half done. The Gang DLC pack is maybe the best example of this... I literally love the pack, my character hasn't worn anything but the Lucha specialist outfit for a week now. However, what the wild blue fuck Volition? Just solid piece outfits? I mean really? Would it have been that much harder to give us stuff we can play with and mix and match? I can barely recolor the Decker stuff, and you can't mix the clothing with anything. Not too mention... its only 6 costumes, when in total 1 gang alone might have 6 variant costumes.

Do I hate the DLC? No. Do I feel its poorly done? Yes.
 
Well, the costumes being designed as one piece is kind of sensible. Remember what I said about effort-return. Least effort for the return. That, as we know, is really slapping a full body model on the character ala Cyrus, maybe maybe allowing it to be altered accordingly by the engine based on the bones and slider settings. Actually snipping the thing into a few items would involve mesh work to cut carefully and retool a bit to make sure it wraps, and making recolouring would involve going through the textures and redoing them. It's apparent whomever they got to do said textures didn't have much time at all to do it, probably some texture artist worked off his or her feet by DLC spam deadlines... as evidenced by the really bad lining, the bad alpha map, the lack of recolouring...
Although to be fair I MAY be giving too much credit to Volition. I tend to have in my head the image of the developer as trying to make a game (and when a game is as fun as SR3 you can tell it's because the developers had a blast making it) and the publisher being a soul-sucking monstrosity who cares only about money, but doesn';t understand what actually makes money (fun good stuff) so will crush the consumer base in an attempt to make more money (ala EA). Not so much killing the golden goose but butchering it and then getting a committee of business analysts who deal with toasters (items that don't care about what the consumer wants aside from 'does it toast bread') to work on figuring out why it's not producing gold anymore. And firing anyone who said "Wait, let's not kill this thing, ok?"
It MAY actually be Volition is as much at fault, that the rank and file are sloppy or have given up on quality, or that the executives are pushing stuff through and skipping QA to just get it out the door for money, and are working their employees to the bone in the process...

I'm never sure about that, but the best sign of a thing like that is how many units a game sold (if you can find out), and far moreso.. how big they're hiring. When a studio starts a hiring blitz of 'experienced staff wanted' that either means a: they're dramatically expanding, or b: either they fired most of their staff or they quit. A really good indication is if they've started to produce lower quality content, and they're on a constant hiring blitz regardless, and moreso some of the original or big-name leads within the company have "left to pursue other interests". Bioware's a great example.. everyone is jumping ship it seems, the quality of results has dropped noticably, and they've been on a constant hiring blitz for years. Yes, constantly hiring, for years. When you're hiring "executive artists" constantly, that means either you're expanding stupidly fast, or your turnover rate makes your average fast food joint look like a stable career. Of course, as usual, the average worker suffers, and puts up with the shit or goes to find another job.

Volition has a decent number of executive jobs offered, but without knowing how constantly that's been going on, it's tough to tell if it's just general hiring and expansion.. but the fact that the game is doing such DLC spam indicates THQ isn't pleased with the return (despite it being a well-rated decently selling game) and they're starting to feel executive meddling and stress.


Just my feelings of course... again, I'll have to see when this 'expansion pack that's not an expansion' comes out... if the quality bar is about what recent DLC is, I might start to properly worry a bit.:confused:
 
I think the big splinter against the gang DLC's quality though is that its been a known DLC for... jeez, since practically launch. I mean that's pretty weak if they've had that much time to make sure its ready and we get the pack we're treated to? Actually, most of the packs have been known since launch. I mean this kind of falls in the whole disk locked content thing... while some of the recent DLC's haven't been disk locked, they've still been known DLC. So that begs a very big question to how much effort can you really expect over a couple months development time for something as small as a clothing pack?
 
As much as they get to add to it? Seriously, I don't envision the people at Volition having a lot of free time to work on stuff, considering the constant DLC release schedule and an upcoming whatever-they-call-it. In turn, while they've known about it for that long, I don't imagine they got around to making it until just before it was released, considering everything else.
The texture quality sure hints that they were rushed for time.. no smoothing whatsoever on the lines? Seriously? You forget an entire alpha map? You guys are better than this!

Plus, no, this isn't "on-disk locked". That's stuff that's there when the game comes out and is later unlocked.. this one it seems had to be added in, oddly. Probably because they did more than slap a mesh on a player. Now, we DO have some 'on disk' stuff. The Genki pre-order stuff, the cheat codes. I'm still not sure if the stuff like the saints vehicles count.. they were added, but at the same time only what, an xtbl or two was added in to do that? Part of that though is because it's just a reskin of existing stuff....
 
There are quite a few recent DLC's that were definitely disk locked. The saints tank and what not were certainly locked. I'm not trying to say there isn't a chance that it wasn't rushed, but the over bearing evidence is that a lot of this was completed or already in works while the core game was being completed. Its a skill where you basically just fish the bottom of your own barrel and remove a few lesser features and repackage them. Its a smaller development team and a brand new engine, totally believable that they were rushed or over worked.

On disk content however:
- Z-style
- Explosive Pack
- Cheats
- Genki
- Saints Vehicles
- Nyte Blade Pack
- Ultor Pack
- Unlockables Pack
- Blood sucker pack

That's a lot of already finished content to just ignore... I'm really not trying to insult or put down Volition, heck, I just bought SR2 for PC from how great the modding community is. I seriously have to question the business plan when there are extremely noticeable things wrong with DLC.

Also, the costume pack was in the DLC2 file directory, all the files for it, textures and everything. Which means the Gang Pack has been completed since the release of Gangsters in Space. I mean... seriously, that is kind of questionable...

EDIT: Just to throw it out there, I went on a tirade on the saints row message board defending this DLC as much as I'm picking at it on this board. I love Volition, I love almost every game by Volition, but there's a certain point where I have to squint my eyes and go, "I see what you did there."
 
I've been happy with all the DLC up to the Gang pack, like everyone has said....ridiculous on the lack of effort. Game is ridiculously fun regardless, I can't wait for Enter the Dominatrix personally, I'm on my like 10th play through? New stuff is fun! lol I also got all my DLC for real cheap a month or so back, http://www.gamersgate.com/ had a 50% off on all DLC....though I was mad cuz I had purchased the Season pass a week earlier for $20 and I could of got it for $10 lol. All in all though, regardless of all the flaws and dumb crap we've seen and experienced with this game. ITS DAMN FUN!
 
Interesting thing about that Penthouse pack trailer - in it the player model is replaced with Penthouse gals. Damn developers and their access to morphing.

Also, if the ad's not lying, free with Season pass. Idol, you're getting it after all.
 
I'm dumbfounded that they're actually charging for it. I mean, I wasn't gonna download it to begin with, but this may be the most useless pack yet. This is worse than the Spec Ops pack, because at least that pack gives you a VTOL the moment you get the Saints HQ if you play a new game
 
Maybe it's just me but I have a strange impression that PP weren't meant to be free for anybody, even for Season Pass owners. They changed it to half-freebie to cheer up community a bit. That's also my guess when it comes to Unlockables DLC. They abandoned it because advertisement would had to deliver some promising lines like "We've unlocked everything for you!" and that could cause a total rant-fest since they wouldn't be able to unlock DLC-specific guns.

EDIT: One user on the official page reported that PP aren't working in co-op, they're single player only. Wow!
 
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