There are a few problems with that. First of all, the audio tools that we do have for SR2 are incomplete and only extract some of the audio. The audio that they do extract is not correct and bad quality. It sounds like a bad reverb/flange effect was applied. Secondly, the tools will not extract any dialogue other than some cutscene samples. The rest (like homie dialogue) can not be extracted. Third, the gat homie is missing those random incidental dialogue links and there is no current way to actually edit them to have them play a sample.