Gentlemen of Steelport Compilation

Yes, it should be playable, but some things may be slightly glitchy. If you do coop with vanilla users, I would suggest not selecting a couple of mods in GoS:
* Extra clothing and makeup colors will make parts of your character look invisible to the vanilla player if you use any of them
* GPO (Gang Plus One) could cause issues if you use any of the new gang types
And what if I -only- use Sandbox +? Nothing will happen unless I use a command like the Superpowers command, right?
 
In theory, yes. The Sandbox+ stuff is all client side.

What you need to understand is that any mod for any game could potentially cause odd behavior when playing with someone who doesn't have it. That's just the inherent nature of modding. If you are concerned about such things then you really shouldn't use any mods while trying to coop with someone who doesn't have them. Period.
 
In theory, yes. The Sandbox+ stuff is all client side.

What you need to understand is that any mod for any game could potentially cause odd behavior when playing with someone who doesn't have it. That's just the inherent nature of modding. If you are concerned about such things then you really shouldn't use any mods while trying to coop with someone who doesn't have them. Period.
I see.. Well, alright, that seems legit.
 
Would you mind stickying an index of the mods compiled in GoS? I know you're working on a GUI to make it all nice and visible, but for now I am having trouble seeing what's available in this great compilation.
 
Would you mind stickying an index of the mods compiled in GoS? I know you're working on a GUI to make it all nice and visible, but for now I am having trouble seeing what's available in this great compilation.

The readme has that info, but a couple of people have asked for it now. I'll put something together soon for the OP.
 
If you're going to edit the OP to include a list of mods in GoS, maybe you could add some other mods to a "recommended" list as well? There's a lot of really good stuff that's come out since the last GoS release that people might have missed.

Don't push your luck. :p
 
The new GoS interface is complete! Now comes the fun of writing the code so it actually, you know, does stuff. I'm currently mapping out the whole shebang in a massive spreadsheet so I can keep track of the hundreds of changes for each mod. Fun fun fun. :D
 
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