Corrodias.. I was looking at Metacritic's aggregate. 98 for 360, 97 for ps3. PArt of that is because they have to convert the star rating to a 100% score, and a lot of those 5/5 scores turn into 100% which is part of my point of 'perfect scores'.
Also, the 75-100% was as I said the "Reviewer score", as in that's the one given. Where 70% is a failure, and 90% is average, and higher is a good game. It muddies things out and makes it pointless.
Sometimes the viewer reviews help, but this one is getting the point where it's either a 10/10 it was good or a 0/10 overhyped. A few middle choices balance things out but I admit it is a good way to get a rough score, which is at about 80%.
I admit the escapist review was pretty helpful... it's a good game but it has faults. That's the sort of thing I wanted. I'm not buying the game until it comes on pc, if, but in the meantime I want to see if it really WILL be worth it, and as I said, the more perfect scores I see the more worried I get there's really some fundamental problem that's being papered over by the final scores.
Dragon Age 2 is my favourite example, because a lot of the reviews were like the PC Gamer one, where the review said "Eh, it's ok, but it's not that great a game" and the final score was "94% OMG GAME OF THE YEAR" obviously by the editor who has to watch they don't piss off the publishers. It was known around it had some real fundamental issues the whole way through, but the scores were inflated, and obviously so.
That's why I was wondering if this was really more prominent in the console world, not really playing those games, and it looks like the answer is "not really too much more than otherwise".
Also, what happened to Carolyn Petit? Also also, I take it they never went the obvious route of 3-player co-op which it seems all but designed for? Shame.
Also, the 75-100% was as I said the "Reviewer score", as in that's the one given. Where 70% is a failure, and 90% is average, and higher is a good game. It muddies things out and makes it pointless.
Sometimes the viewer reviews help, but this one is getting the point where it's either a 10/10 it was good or a 0/10 overhyped. A few middle choices balance things out but I admit it is a good way to get a rough score, which is at about 80%.
I admit the escapist review was pretty helpful... it's a good game but it has faults. That's the sort of thing I wanted. I'm not buying the game until it comes on pc, if, but in the meantime I want to see if it really WILL be worth it, and as I said, the more perfect scores I see the more worried I get there's really some fundamental problem that's being papered over by the final scores.
Dragon Age 2 is my favourite example, because a lot of the reviews were like the PC Gamer one, where the review said "Eh, it's ok, but it's not that great a game" and the final score was "94% OMG GAME OF THE YEAR" obviously by the editor who has to watch they don't piss off the publishers. It was known around it had some real fundamental issues the whole way through, but the scores were inflated, and obviously so.
That's why I was wondering if this was really more prominent in the console world, not really playing those games, and it looks like the answer is "not really too much more than otherwise".
Also, what happened to Carolyn Petit? Also also, I take it they never went the obvious route of 3-player co-op which it seems all but designed for? Shame.