NPC Behaviour and Spawn Mod

Figures that Steam goes down when I try to update the game so I can update this silly mod. I'll have a fix up later, maybe?

Edit: This is a really confusing Christmas crash, and may be caused by the memory limits in SR4, as well as those DLC homie problems. This mod may not be compatible with the DLC2 missions for a while. :(
I hope proper mod pack support is on the way soon so I can stop disfiguring character.xtbl...
 
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Figures that Steam goes down when I try to update the game so I can update this silly mod. I'll have a fix up later, maybe?

Edit: This is a really confusing Christmas crash, and may be caused by the memory limits in SR4, as well as those DLC homie problems. This mod may not be compatible with the DLC2 missions for a while. :(
I hope proper mod pack support is on the way soon so I can stop disfiguring character.xtbl...


I just got hit with a 1.1 GB SR 4 update as well....I wonder what that will do to the mod now. Probably have to merge everything again. :(
 
well that's disheartening

The only way I could get around that is by removing a lot of new entries from character.xtbl, and I really don't want to do that. So, people will have to deal for a while unless I figure out another fix. For now just uninstall the mod for 45 minutes if you want to play through the new missions. :(
 
Phoning in Homies (Non Crew Members) So Cyrus Temple, DJ Veteran Child, Tonya, etc....whenever you phone them into the simulation they answer the phone and respond they're on their way...but they never appear, nor do they display in the Homie Hub at the top right corner of screen.
same problem here, but after I phone them (Cyrus, DJ Veteran Child, Tanya, Maero, etc), it crashing the game..
 
The only way I could get around that is by removing a lot of new entries from character.xtbl, and I really don't want to do that. So, people will have to deal for a while unless I figure out another fix. For now just uninstall the mod for 45 minutes if you want to play through the new missions. :(

So the mod works with the patch/dlc? I just need to temporarily remove it while I play the missions then I can use ot again after?
 
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