NPC behaviour and spawn mod

there's something that's been bugging me for a while now, and I don't know if it's related to this mod or a problem with the game engine as a whole, but there are times when I'll spot a unique NPC (say, mascots or the ? mark characters) and once I do, they will spawn at practically every street corner for a good 10 minutes. Same goes for vehicles. There was a time where I spent a good 30 minutes searching for a specific model, and once I finally found it, they would spawn in droves. I don't know if this is fixable or not, but it kinda kills the flow to see the same thing spawning over and over again, even with a mod like this that increases the variety of things that can spawn.
 
there's something that's been bugging me for a while now, and I don't know if it's related to this mod or a problem with the game engine as a whole, but there are times when I'll spot a unique NPC (say, mascots or the ? mark characters) and once I do, they will spawn at practically every street corner for a good 10 minutes. Same goes for vehicles. There was a time where I spent a good 30 minutes searching for a specific model, and once I finally found it, they would spawn in droves. I don't know if this is fixable or not, but it kinda kills the flow to see the same thing spawning over and over again, even with a mod like this that increases the variety of things that can spawn.

It's an inherent problem with the engine that's been that way since the first Saints Row game.
 
well that's depressing

I guess it's the same as the nasty problem of cars not wanting to spawn for minutes at a time that makes Insurance Fraud a pain in the ass
 
well that's depressing

I guess it's the same as the nasty problem of cars not wanting to spawn for minutes at a time that makes Insurance Fraud a pain in the ass

Bingo.
 
Hi ShitFace Do You think You Could Add Angel Wings Like The Ones The NPC Strippers Have To The Clothing Options Or To The Saints Customization As well Please. A lot Of People Have been Asking This For Ages. But I Think You Have A Talent At Modding & Think You Could Do It Please.
 
I really like this mod for all of the additional npc_peds, the many protest groups that appear all over and the vehicle variants that show up.
That old man wearing the hot pink jacket and green pants almost looks like Genki from a distance. lol

You did an excellent job on this mod and we all appreciate your updates and your persuit of perfection.:D
I agree that modding this game can be very tedious and sometimes a few lines of code may be overlooked because there are so many.

-----------------------------
If I may offer some tips with all due respect, helpful and good intentions, in order to help your mod.;)

In the spawn_info_groups.xtbl file, I noticed that there are some vehicle variants that calls for the variant Fully_Customizable.

However, there are a few lines that may be misspelled and therefore possibly calling for a vehicle variant that is nonexistant, and this may be the cause of some people's game to crash.

Here are the lines that I found which are spelled as following;
<Variant>Fully_Customizeable</Variant> ( Customizeable spelled with an e after the z )
<Variant>Fully Customizable</Variant> ( no underscore after the word Fully )

When I changed those lines to <Variant>Fully_Customizable</Variant>
then the vehicles showed up.:cool:
--------------------------------------
In the action_node_groups.xtbl file, I did some tweaking to help make them show up at all of the times of day .
So in all instances of the code <Spawning> I did the following;

<Spawning>
<Flag>day</Flag>
<Flag>night</Flag>
<Flag>noon</Flag>
<Flag>evening</Flag>
</Spawning>
So now they can spawn at all times of the day.:)
---------------------------------------------
At all instances of the code <Outdoor_node>true</Outdoor_node>
I changed the true to false so that they will appear even if it is raining.
<Outdoor_node>false</Outdoor_node>
---------------------------------------------
At some instances of the code
<Time_of_day_start>8</Time_of_day_start>
<Time_of_day_end>20</Time_of_day_end>

I changed it to the following;
<Time_of_day_start>1</Time_of_day_start>
<Time_of_day_end>2399</Time_of_day_end>
Now they appear all the time.:D
----------------------------------------------
I also changed a few of the npc model lists as follows;

<Action_node_npc>
<Name>Bum_Garbage_A</Name>
<_Editor>
<Category>Action Node NPCs</Category>
</_Editor>
<Team>Civilian</Team>
<Never_Exit>True</Never_Exit>
<Spawn_Only>False</Spawn_Only>
<Model_List>
<Model>npc_ped_stripper05_fw</Model>
<Model>npc_ped_stripper01_fw</Model>
<Model>npc_ped_stripper03_fh</Model>
<Model>npc_ped_stripper04_fa</Model>
</Model_List>
<Persona_situation>Special_Enjoying</Persona_situation>
<Animations>
<State>
<Actions></Actions>
<Animation_State>Lap Dance 2 A alt</Animation_State>
</State>
</Animations>
<Min_anim_delay>1.0</Min_anim_delay>
<Max_anim_delay>2.0</Max_anim_delay>
</Action_node_npc>
So now there are dancing strippers by the garbage cans.:p
-------------
<Action_node_npc>
<Name>YogaMaster</Name>
<_Editor>
<Category>Action Node NPCs</Category>
</_Editor>
<Team>Civilian</Team>
<Never_Exit>True</Never_Exit>
<Spawn_Only>True</Spawn_Only>
<Persona_situation>Special_Hanging_Out_With_Friends</Persona_situation>
<Model_List>
<Model>npc_ped_stripper05_fw</Model>
<Model>npc_ped_stripper01_fw</Model>
<Model>npc_ped_stripper03_fh</Model>
<Model>npc_ped_stripper04_fa</Model>
</Model_List>
<Animations>
<State>
<Actions>
<Animation_action>Tai Chi</Animation_action>
</Actions>
<Animation_State>Tai Chi</Animation_State>
</State>
</Animations>
<Startle_anim>yoga startled</Startle_anim>
<Min_anim_delay>5.0</Min_anim_delay>
<Max_anim_delay>10.0</Max_anim_delay>
<Required_NPC>true</Required_NPC>
<Synced_Animation>true</Synced_Animation>
</Action_node_npc>
Now there are tai chi strippers.:p
--------------------------
<Action_node_npc>
<Name>Surv_Vomiter</Name>
<_Editor>
<Category>Action Node NPCs</Category>
</_Editor>
<Model_List>
<Model>npc_ped_stripper05_fw</Model>
<Model>npc_ped_stripper01_fw</Model>
<Model>npc_ped_stripper03_fh</Model>
<Model>npc_ped_stripper04_fa</Model>
</Model_List>
<Num_Resource_Requests>1</Num_Resource_Requests>
<Spawn_Only>True</Spawn_Only>
<SupportsHeroic>True</SupportsHeroic>
<Animations>
<State>
<Actions></Actions>
<Animation_State>Lap Dance 2 A alt</Animation_State>
</State>
</Animations>
<Min_anim_delay>2.0</Min_anim_delay>
<Max_anim_delay>7.0</Max_anim_delay>
</Action_node_npc>
Mo' dancing strippers.:p
( you know me, I like to have lots of stripper girls )

---------------------------------------
---------------------------------------
____________________________________________________________________
:confused: If I may request a helpful tip of advice or guidance from you ( or from someone that may know ).

Is it possible to make Genki behave like a normal npc ped ?

I was able to take away his stun gun and rocket launcher and now he only uses his fists.
( or paws-lol )
I changed his combat aggression to 0-defensive and his AI reactions to Do Nothing and that seemed to calm him down a little, but he still goes after all the peds.

I would like for him to behave normally.
( like how the gang peds walk around minding their own bussiness untill attacked )

Or if possible, make him a public enemy, ( hated by all ) where as when the normal peds see him, they run over to him and kick his ass. ( now he gets a taste of his own medicine lol ):p

I have it modded so that they can knock him down but then he uses that "poke the eyes and punch the privates" melee maneuver. ( I would like to prevent him from using that attack move )

Please let me know if this can be done and what files to edit.;)
Thank you.

-----------------------------------------------------------------------
Have you been able to spawn the shoe shiners, flower sellers or paddlers ?
( maybe by assigning a specific npc ped, they might appear. )
-------------------------------------------------------------------------

Thanks bro for all your fine work on this mod.;)
Your work on this mod is very much appreciated by hundreds of people.:D
 
Hi ShitFace Do You think You Could Add Angel Wings Like The Ones The NPC Strippers Have To The Clothing Options Or To The Saints Customization As well Please. A lot Of People Have been Asking This For Ages. But I Think You Have A Talent At Modding & Think You Could Do It Please.

If you had actually posted this in the Mod Request subforum where it belongs, then you probably would have seen the sticky thread there:
http://www.saintsrowmods.com/forum/...rtant-before-making-a-new-request-thread.729/

The rules clearly state the following:
Before Making a Request said:
Do NOT request npc clothing for the player. In SRTT, an npc's body and clothes are all one big mesh, and thus can not be worn by the player. Period. Yes, we know SR2 didn't work like that. We also understand that there are seemingly wearable npc clothing like the Nyteblade outfit, but these are actually unique items created by Volition to be used by the player.

So, despite how talented you think shitface is, your request for the angel wings is simply impossible with our limited toolset.

In the future, please try to use the correct subforum, and keep your posts on topic about the mod itself instead of making unrelated requests/posts.
 
I really like this mod for all of the additional npc_peds, the many protest groups that appear all over and the vehicle variants that show up.
That old man wearing the hot pink jacket and green pants almost looks like Genki from a distance. lol

You did an excellent job on this mod and we all appreciate your updates and your persuit of perfection.:D
I agree that modding this game can be very tedious and sometimes a few lines of code may be overlooked because there are so many.

-----------------------------
If I may offer some tips with all due respect, helpful and good intentions, in order to help your mod.;)

In the spawn_info_groups.xtbl file, I noticed that there are some vehicle variants that calls for the variant Fully_Customizable.

However, there are a few lines that may be misspelled and therefore possibly calling for a vehicle variant that is nonexistant, and this may be the cause of some people's game to crash.

Here are the lines that I found which are spelled as following;
<Variant>Fully_Customizeable</Variant> ( Customizeable spelled with an e after the z )
<Variant>Fully Customizable</Variant> ( no underscore after the word Fully )

When I changed those lines to <Variant>Fully_Customizable</Variant>
then the vehicles showed up.:cool:
--------------------------------------
In the action_node_groups.xtbl file, I did some tweaking to help make them show up at all of the times of day .
So in all instances of the code <Spawning> I did the following;

<Spawning>
<Flag>day</Flag>
<Flag>night</Flag>
<Flag>noon</Flag>
<Flag>evening</Flag>
</Spawning>
So now they can spawn at all times of the day.:)
---------------------------------------------
At all instances of the code <Outdoor_node>true</Outdoor_node>
I changed the true to false so that they will appear even if it is raining.
<Outdoor_node>false</Outdoor_node>
---------------------------------------------
At some instances of the code
<Time_of_day_start>8</Time_of_day_start>
<Time_of_day_end>20</Time_of_day_end>

I changed it to the following;
<Time_of_day_start>1</Time_of_day_start>
<Time_of_day_end>2399</Time_of_day_end>
Now they appear all the time.:D
----------------------------------------------
I also changed a few of the npc model lists as follows;

<Action_node_npc>
<Name>Bum_Garbage_A</Name>
<_Editor>
<Category>Action Node NPCs</Category>
</_Editor>
<Team>Civilian</Team>
<Never_Exit>True</Never_Exit>
<Spawn_Only>False</Spawn_Only>
<Model_List>
<Model>npc_ped_stripper05_fw</Model>
<Model>npc_ped_stripper01_fw</Model>
<Model>npc_ped_stripper03_fh</Model>
<Model>npc_ped_stripper04_fa</Model>
</Model_List>
<Persona_situation>Special_Enjoying</Persona_situation>
<Animations>
<State>
<Actions></Actions>
<Animation_State>Lap Dance 2 A alt</Animation_State>
</State>
</Animations>
<Min_anim_delay>1.0</Min_anim_delay>
<Max_anim_delay>2.0</Max_anim_delay>
</Action_node_npc>
So now there are dancing strippers by the garbage cans.:p
-------------
<Action_node_npc>
<Name>YogaMaster</Name>
<_Editor>
<Category>Action Node NPCs</Category>
</_Editor>
<Team>Civilian</Team>
<Never_Exit>True</Never_Exit>
<Spawn_Only>True</Spawn_Only>
<Persona_situation>Special_Hanging_Out_With_Friends</Persona_situation>
<Model_List>
<Model>npc_ped_stripper05_fw</Model>
<Model>npc_ped_stripper01_fw</Model>
<Model>npc_ped_stripper03_fh</Model>
<Model>npc_ped_stripper04_fa</Model>
</Model_List>
<Animations>
<State>
<Actions>
<Animation_action>Tai Chi</Animation_action>
</Actions>
<Animation_State>Tai Chi</Animation_State>
</State>
</Animations>
<Startle_anim>yoga startled</Startle_anim>
<Min_anim_delay>5.0</Min_anim_delay>
<Max_anim_delay>10.0</Max_anim_delay>
<Required_NPC>true</Required_NPC>
<Synced_Animation>true</Synced_Animation>
</Action_node_npc>
Now there are tai chi strippers.:p
--------------------------
<Action_node_npc>
<Name>Surv_Vomiter</Name>
<_Editor>
<Category>Action Node NPCs</Category>
</_Editor>
<Model_List>
<Model>npc_ped_stripper05_fw</Model>
<Model>npc_ped_stripper01_fw</Model>
<Model>npc_ped_stripper03_fh</Model>
<Model>npc_ped_stripper04_fa</Model>
</Model_List>
<Num_Resource_Requests>1</Num_Resource_Requests>
<Spawn_Only>True</Spawn_Only>
<SupportsHeroic>True</SupportsHeroic>
<Animations>
<State>
<Actions></Actions>
<Animation_State>Lap Dance 2 A alt</Animation_State>
</State>
</Animations>
<Min_anim_delay>2.0</Min_anim_delay>
<Max_anim_delay>7.0</Max_anim_delay>
</Action_node_npc>
Mo' dancing strippers.:p
( you know me, I like to have lots of stripper girls )

---------------------------------------
---------------------------------------
____________________________________________________________________
:confused: If I may request a helpful tip of advice or guidance from you ( or from someone that may know ).

Is it possible to make Genki behave like a normal npc ped ?

I was able to take away his stun gun and rocket launcher and now he only uses his fists.
( or paws-lol )
I changed his combat aggression to 0-defensive and his AI reactions to Do Nothing and that seemed to calm him down a little, but he still goes after all the peds.

I would like for him to behave normally.
( like how the gang peds walk around minding their own bussiness untill attacked )

Or if possible, make him a public enemy, ( hated by all ) where as when the normal peds see him, they run over to him and kick his ass. ( now he gets a taste of his own medicine lol ):p

I have it modded so that they can knock him down but then he uses that "poke the eyes and punch the privates" melee maneuver. ( I would like to prevent him from using that attack move )

Please let me know if this can be done and what files to edit.;)
Thank you.

-----------------------------------------------------------------------
Have you been able to spawn the shoe shiners, flower sellers or paddlers ?
( maybe by assigning a specific npc ped, they might appear. )
-------------------------------------------------------------------------

Thanks bro for all your fine work on this mod.;)
Your work on this mod is very much appreciated by hundreds of people.:D

Those typos are intentional- if you look at the vehicle's xtbl file that contains the list of variants, you'll see that volition spelled them like that. Having some action nodes not active all the time was also my choice- the city is more interesting to explore when some nodes are only active at certain times. Strangely enough though I've added the tai chi animations in last night, they'll be in the next update.
I've also tried to avoid changing action node NPCS, as it usually causes crashing, but if you want to that's cool. If you want to change how genki behaves, just change his spawn_info_rank in characters.xtbl.

Am I the only one experiencing a noticeable drop in framerate after installing v29?

I haven't noticed one, but I've also got a pretty beefy computer. This is one of the reasons why I was a bit wary of adding more entries to characters.xtbl. If more people report having this problem, I'll revert the changes.
 
Hey i'm having a rather same problem with Phnx, but mine is a little different,
Here's the story, i have GPO mod installed but 'cause i wanted to use this mod i uninstalled the GPO.
So after i copy the mod to my saints row directory, i launched the game. And then after i click on continue, the screen goes black and then the game crash :(
Can anyone tell me how to restore it? :(
 
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