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This dark texture upset the whole balance.
I've modified the entire texture to be used on the road, but the good results not obtained.
SR2 engine often handle textures with unusual way.
For example, it ignore the texture's mipmap and replaces the mipmap with another texture.
Therefore change of texture is not properly reflected.
We need to pay attention about possibility that causes confusion when we apply major changes to the texture.
(sorry, my english ability isn't enough...)