My Idea would be a retcon of TT and IV for the old fans, it would also clear up SR2's story, and then volition goes back to wacky or make's a new storyline.
- The Main Character, and Pierce, Gat, and Shaundi are asked by the FBI, to help take down a massive organization (Like the Vice Kings and Saints Combined) which is led by Dex. There are also another Three Smaller Gangs (Colombians, Russian Mafia, and An Roman Themed Gang)
- Dex is the Most Wanted Person on the (Saints Row Universe) FBI's List, using his Intelligence, and Douche-Baggery to rise on the top. Corruption, Murder, Assassination etc
- Kinzie and Zimos would appear, however Kinzie is less of a Misanthropic Bitch, and is still in the FBI. - Viola and Kiki would still appear leading a prostitution ring like what the Vice Kings had in SR1, and are Dex's Assistants etc, unlike Tanya they however Join the Protagonist's side.
- Steelport Appears but isn't represented as it does in Saints Row: The Third, being more fresh, little to no copy-and-paste, and more realistic (On a Saints Row 2 Environment Level)
- Killbane is replaced with a Ex-Soviet Russian Soldier (Similar to that guy from Rocky IV) who is more intelligent, and doesn't fucking obsess with fucking wrestling, still a pure psychopath like what they wanted him to be like originally.
- Matt Miller is replaced with a Man who is obsessed with the Idea of a "New Roman Army" basically a Schizophrenic Historian.
- Loren is replaced with a Hispanic Druglord, who is comparable with Victor, Angelo, and Big Smoke from San Andreas.
- The Mission Strand would be comparable to Saints Row/2, where the prologue has the player sent to the (Alternate) Steelport, getting the basic setup ready, etc. Then The Roman, Russian and Colombian Mission/Stronghold Strands.
- The Final Strand is Dex's Gang, with the Smaller Gangs out of the way, Dex's Gang is more tougher then three combined, with the gang members being like a Cripz/Masako Hybrid, with Powerful Weapons, etc.
- The Ultor/Saints Product Whoring and shit, never happened, The Saints are well Known, across the US, however aren't celebrities, but like the Fame of Cripz/Bloodz across Urban Western Countries and that.
- It would be on the level of how SR2's Storyline went out, Serious, with some funny elements. - A Few new, character's would be introduced.
- Oleg, would appear, as a Russian Govt (ex-KGB) Agent, that is taken Hostage by the Russians, and would help the saints, and become a leg breaker for the saints.
- The Gang wars become so bad, that by Dex's Gang's Mission Strands, a More Realistic (With No Laser Guns, however the Sonic Boom would still appear, since that would fit in as a Easter Egg/Special Weapon)
- STAG Would appear, their appearance would be similar to the Future Warrior Program the United States Military was doing in the Early 2000's.
- The Map would be Bigger than SR2's Stilwater.
- More Weapons, Vehicles, Characters, Activities, etc and things to get and find then Saints Row 2. With some returning weapons, vehicles and clothes from SR1/SR2, including new content.
- Drugs and Alcohol would act like they did in SR1, along with spawning on Pedestrians, and Many places to get it from, along with some new Drugs and Alcohol.
- There would be about Double the amount of Interiors there were in SR1 and SR2 Combined.
- It would follow on the Style of Saints Row 1 and Saints Row 2.
- The Player is similar to how they were in Saints Row 2, A Mad-Dog Psychopath.
- Dex can die, however the player wishes (say if you shoot him with any gun, a different animation will play, depending on the class)
- Modifications for Guns would appear, how they would act similarly in Far-Cry 4/GTA V etc, the Player can put them on and take them off etc.
-- Camo can be applied, like in Saints Row IV.
-- Dual Wielding would be like in Saints Row 2.
- You Can Shoot from Parachute (After You Activated it)
- Food is Realistically Cheaper, however it is more abundant, along with more Food Types.
- Grenades would take up the slot like they did in SR1/2, however the R2/RT is still binded to throw them.
-- Satchel Charges would still work like in SR2.
- The Game would be as challenging like in SR2.
- Drugs would be bought from Drug Dealers, instead of Liquor Stores, Drug Dealers would have an Icon when they spawn.
- The Game would keep everything that was good in Saints Row 1/2 that wasn't mentioned.
- The Multiplayer would work like it did in Saints Row 1, but with less glitches, and better gamemodes (That don't suck dick)
- Any Crazy, Over-the-top weapons would be Easter Egg, End-Game weapons, similar to the Gentlemen of the Row Weapons (and The Penetrator, Finding it in a Strip Club, back entrance or something)
- No, In-Your-Face Easter Eggs, or Penis Jokes or anything, like how they were done in SR2/SR1
- More Special Dynamic Events (Robberies, Hiests, Suicides, Gang Wars between the Different Gangs/Stag/Cops) - Melee Weapons are like in Saints Row 2 (Satisfying and Powerful)
- No Upgrade Horseshit, Respect is used like it is, in Saints Row 1/2.
-- Health, Sprint, and Faster Gang Heat wearing off is gained by Finishing Activities/Diversions.
- Weapons aren't weak BB Guns like they are in SR3/IV/GooH (They Act Realistically but Fun, like in SR2)