See, the thing is, I really can't have any potentially game destroying (immersion-wise) shortcuts at my fingertips, especially when I'm playing co-op with a younger, immature co-op partner. Some of us don't have the willpower not to cheat, especially in exasperation that can often come after some silly wipe; and our aim is to create as lengthy, difficult and immersive playthrough as humanly possible. As an optimization freak, I also abhor the idea of installing and co-running a hundred features only to ever use one of them. It's just slow and inefficient. Again, you could just dismiss people me out of hand, but I'm sure I'm not alone in the desire of having just the cycle mod that you can match and mix with anything else. Lots of other people seemed excited by that earlier thread. It just looked like a such a great idea for a standalone mod.
I understand that you may not want to waste your time on separating the code now, but you originally created the cycle mod without merging it with other Sandbox+ features, did you not? Do you happen to have any of the earlier files that has less extra code in them? If you do, I'd really appreciate you if you could share them or any information you have on this with us. That would save me a lot of time trying to reverse engineer your S+ code and re-invent the wheel for myself. Thanks.