Can't you just ignore weapons?
No, I like to keep new mod content out, like weapons and vehicles. The only mods I use are tweaking and fixing mods. Please separate them!
Can't you just ignore weapons?
No, I like to keep new mod content out, like weapons and vehicles. The only mods I use are tweaking and fixing mods. Please separate them!
How insulting! The other guns aren't good enough for you?!
If you want to use only certain weapons, it won't be easy. You will need to copy the changes and new entries from the ammo, effects, explosions, items_inventory, store_weapons, weapons, weapon_costumes, weapon_upgrades, and tweak_table .xtbl files to whatever modified .xtbl files you are currently using. Keep in mind that if items_inventory goes over 170 entries your game will crash when you access your weapon cache or store menu.
How insulting! The other guns aren't good enough for you?!
How boring. Seeing as all of the tweaks and new weapon entries are contained within the same files, separating them would be a massive undertaking that I really just don't care enough to do. Take it or leave it. You're crazy to not want 10+ highly polished new weapons in your game, though.
Actually they are finished. There's nothing more to do until the SDK is released*.Well, if I'm gonna have the weapons in my game, do you know approximately when they'll be finished? Visually, they look bad. Functionally, they're great.
Because we don't have the SDK yet, all new weapons have to use existing assets for their models and effects. It was a lot of work getting them to look as good as they do with such a limited selection!Well, if I'm gonna have the weapons in my game, do you know approximately when they'll be finished? Visually, they look bad. Functionally, they're great.
We aren't going to replace existing weapons, so it will have to wait.Volition is currently working on the SDK. No release date has been provided, but the first part of it will be the ability to replace existing weapons with new ones.