_S maps really only change the look in the store maybe a bit in the game world but not much.Bloodjack, did you try tweaking the specular map as well, the one with the _s_ in its name? I haven't tried it myself but in other 3d programs I use, speculars are quite influential on the final result (but I can preview meshes/textures in real time, whereas with SRIV is a trial&error routine)
No i haven had problems with it being darker then its meant to but take a SS of the default in the shop and let me see it and it would be nice to edit the normal maps too but i dont know how to.@zac Do you have a "probleme" with the default texture of the big handgun?
I was playing around with the textures and ...
The results looks nice for the golden one :
BUT, look at the default one, it's really darker than the texture :
And this is my bump map :