NPC Behaviour and Spawn Mod

I've encountered this bug too, but with the ZPD police NPC, and I'm playing a male character. This is with a previous version of NPC BaSM (haven't been able to test it with the more recent version). Screenshots:


Sorry for the delayed response...But yes, that is EXACTLY what I am experiencing. Maybe for a male playthru it is keeping the ZPD outfit on all throughout the cut scenes...but for a female 'boss', at the very beginning when you first walk into the broken (musical instrument that I cannot recall how to spell), there simply is no one there. Dialogue plays, subtext displays, but the 'Boss' is invisible. I 'hoped' that it might have been a bad mesh and texture install...but I went back to vanilla, got the scene to play correctly, installed the mod again, and ended up back at invisible.

Bug does not effect game play at all though...Boss appears the way she is supposed to. It is just during the movie/cut scenes when this bug seems to appear.

And I haven't played my SR:TT lately...and NEVER did I have a play with your mod for that. So now I believe I am off to a SR:TT play, with your Mod. Looking forward to it very much! :)
 
How'd you fix it? :p

It seems that if certain character entries are on the wrong line they won't show up in cutscenes for whatever reason. Just compare the character.xtbl from this version to the previous version, cut and paste the saints_ and temp_ entries to the same lines I did- the line that they're on in the vanilla characters.xtbl.

I was planning on organizing everything properly and moving all my new entries to the end of the table, but that just made the game crash, so fuck it. This works.
 
The character.xtbl file and the Tweak.xtbl file...were any changes made to them in V.27? Just asking because I have some other merged mods in those files.
 
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